Independent community reference

FIELD REFERENCE

Upgrades

Procedural upgrade ranges; values are ranges, not guaranteed rolls.

Clear

4 records

Class C

Grafted Eyes

UA_SLASR1

Starship · Combat · 1–2 Statistics

StatisticsMinimumMaximum
Heat Dispersion
Technical key: Ship_Weapons_Lasers_HeatTime
1.11.35
Damage
Technical key: Ship_Weapons_Lasers_Damage
3040
Shield recharge on impact
Technical key: Ship_Weapons_ShieldLeech
0.050.1
Class B

Grafted Eyes

UA_SLASR2

Starship · Combat · 1–2 Statistics

StatisticsMinimumMaximum
Heat Dispersion
Technical key: Ship_Weapons_Lasers_HeatTime
1.351.55
Damage
Technical key: Ship_Weapons_Lasers_Damage
4050
Shield recharge on impact
Technical key: Ship_Weapons_ShieldLeech
0.10.15
Class A

Grafted Eyes

UA_SLASR3

Starship · Combat · 2–2 Statistics

StatisticsMinimumMaximum
Heat Dispersion
Technical key: Ship_Weapons_Lasers_HeatTime
1.551.75
Damage
Technical key: Ship_Weapons_Lasers_Damage
5060
Shield recharge on impact
Technical key: Ship_Weapons_ShieldLeech
0.150.2
Class S

Grafted Eyes

UA_SLASR4

Starship · Combat · 3–3 Statistics

StatisticsMinimumMaximum
Heat Dispersion
Technical key: Ship_Weapons_Lasers_HeatTime
1.751.95
Damage
Technical key: Ship_Weapons_Lasers_Damage
6070
Shield recharge on impact
Technical key: Ship_Weapons_ShieldLeech
0.20.3